The creation of this video game aims to make available a gaming initiative accessible to all type of publics.

Various groups have participated in the creation and have expressed their interests and concerns.

The participants selected five works from the museum's permanent collection that serve as the setting for a story in which the player must overcome challenges.

In the game tour, the problems that most concern the participants in the development of the video game are discussed, such as unwanted loneliness, discrimination, the fight for inclusion and equity, communication with others and learning to ask for help among others.

With the collaboration of:

Logo Iberdrola

More projects

Novela Gráfica
Novela Gráfica
Dinamo/Alternador
Dinamo/Alternador
Series of meetings
Museo fácil. An educational and social project
Museo fácil. An educational and social project